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TheyBopsky

54 Game Reviews

19 w/ Responses

Final score? 99m. Didn't get the anchievment. That little antenne was over the 100m line, and yet. That little tankman face, the one that appears next to the star rating when I put 0 in? Das a preety similar emotion to mine. Neat game. But fuck this.

Edit: I did it in the end, but my point still stands. That focken antenne WAS over the line in the run I described here, feken 'ell!

Wow, okay, that sure was some'in. Struggled to figure the controls out initally, tried to use WASD or click on the tile I wanted to go to, took a minute to figure out that you have to click on the in-game arrow blocks and not all directions are always available to you.

Found the Bonus Round also, and it feels like that's where all the coolest stuff in the game truly begins. Imma leave a hint here, the entrence is in the final level of the main 12 stages; those bonus ones are really really a joy, and finding the solution to even get to them feels soo sick too. It's like I'm not supposed to be here, wasn't supposed to do that, and it actually FEELS like that, which is something a lotta games about going out of bounds and doing intentional glitches fail at. Foken', proper good work mate!

Oh wowie that was fun and cool! Pacifist was nice, I could draw what I want so I drew a kitty with a hat, and genocide has like a milion sub-endings it seems, but you can only get one by intended means.

By intended means.

If you pres control-shift-n (or control-shift-p on firefox), that opens incognito mode. If you write "Newgrounds.com" there, and open this game, it won't recognise you as being on the same account, or even the same device, so you can play again. I don't think this is something the devs can fix, ever, but I've found like 4 endings like this, and making so many when each person is only supposed to see 1 or 2 is really some'in.

Oh, yeah, that's the way to play again btw, since everyone in the comments is looking for it, I am the finder it would seem!

Gonna leave this game running overnight, I have autocast on waterbolt, an amulet that lets me cast it 4 times at once and autoupgrades on luck, I shall let you know what happens in like 7 to 8 hours.

edit: battery ran out. Game's running at like 4 fps, I went up 2 stages and 40 levels, but I am actually alive! The lag's probably from soo many items laynig around.

Okay, mate, I REALLY don't like knowing what I'm doing. Like, ye, I connect the balls, but what do all the diffrent ones do? Why should I buy more coal power over more solar power? Why was there so much recycle power early on, and then very little later? Wha's all this then?

It also is super annoying how you have to watch the "Time for work! Oh no! We are late!" cutcene every fuckin' time you start a new day with no way to skip. Like I get it, lemme play the damn game already.

Okay so, normally I don't complain about this, but in this one game I have a problem that compleatly ruins it - to rotate blocks, a really important thing the whooole game is bullit around, you have to press right click while holding left click, or use the scroll wheel also while holding left click. I am on a laptop, and have a touchpad, which can't do 2 things at once like this. After like 10 minutes I did get past the rotations tutorial by doing some strange bullshit with like, holding the pad with my left hand, then with both, then only the right hand, tabbing out of the game, switching hands again, tabbing back in, doing some stuff with sensitivity in computer settings, and EVENTUALLY the piece flipped, but you have to understand that was like, really hard and random. Imagine if you bound the "end turn" button to writing out, on your keyboard, the description of every tile currently on the map, an if you miswrote one letter you'd have to try again. That's what doing one rotation feels like. Bloody hell...

But yes, other thatn having to do the whole game (rotaionless) (while painfully watching as the game gives me perfect pieces but in the wrong rotations so I can't use them) was edcently fun, and it looks good and stuff. Just... the one thing breaks it all.

FancyReckless responds:

Sorry you had to endure that and thanks for playing!
I've updated the game to make it easier for touchpad:
- you can grab shapes by clicking on them once and clicking again to drop (this was there before, but I added that to tutorial)
- you can now rotate using x, space or r button as well.

This version also contains some other fixes and skill upgrades, so might be worth to check it out if you liked the gameplay before. Thanks for the feedback!

Oi, remind me ta play this in like, 3 days, when I can use ma laptop again. Can't play at all right now.

(Actually, while I'm here, add that text to da list pls)

PandaFnf responds:

You could, He can be tapped to talk on mobile! Also I Will add that

11 score mode! I did it! After a few minutes of tryin'. Feel like the knoife hitbox is a little small, both when trying to pick it up, it's weird if you click just a tniy bit to the left, and when smearing peanut butter, the handle has to be the thing that touches the sandwich, the blade isn't reliable.

Hey so, I wanna ask now, how the hell is the daily score calculated? There's no counter during the game, and it's never explained anywhere. Does health remaining count? Is there a 1hp bonus? What about coins, should I keep or spend for the best score? Or do I go for enemy tiles and that gives more points, or does it not matter and I shouldn't bother? Is there some huge algorythm that checks how frigin' sick your run is, and the math is so complicated no mortal can comprehend it, not even the devs? I thought my run where I came into and killed the final boss all on 1hp was preety hype, but apperantly not as hype as the runs of 11 other randos. But why not? What rules are written here?

MadNukin responds:

Currently we are trying to experiment with minimum information on the player's end, but I understand that we should rethink that.
Also this was a fun comment to read none the less 5/5.

Clunky, confusing, boring. two and a half stars.

ps. There are better ways to make a mouse cursor system if your players are gonna use a mouse and keyboard...

We can't win, but we can lose less, I guess.

She/They

Your kitchen

Joined on 1/31/21

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